Packt celebrates 10 years with its full range of eBooks and Videos at $10

It’s again that time of year where you try not to spend all your money, after all you still have to eat :)
And no, i’m not talking about Steam Summer Sales, but Packt Publishing strikes again with a great offer!

It’s been 10 years since Packt Publishing embarked on its mission to deliver effective learning and information services to IT professionals. To celebrate this successful journey, Packt is offering all of its eBooks and Videos at just $10 each for 10 days – this promotion covers every title and customers can stock up on as many copies as they like until July 5th.

Don’t wait until it’s too late!

10 days 10 years

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Posted in AndEngine, Ebook, Java, JavaScript, MongoDB, Three.js, WebGL

MongoDB and Java

MongoDB University
Right now i’m doing a course from MongoDB University, M101J: MongoDB for Java Developers, to learn how to use the MongoDB.
Here’s what they say about this course:
Learn everything you need to know to get started building a MongoDB-based app.
This course will go over basic installation, JSON, schema design, querying, insertion of data, indexing and working with language drivers. In the course, you will build a blogging platform, backed by MongoDB. Our code examples will be in Java.

I’m on the 2nd week, and so far the course is very well presented, with a lot of quizzes, and some homework every Monday.

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Posted in Java, MongoDB

Computer Graphics – Assignment parts 2, 3 and final

Well last month was really rushed for me, and i couldn’t keep up the pace with my blog.

Last weekend i managed to upload to GitHub my assingment, all 4 parts. You can check it out here: cg-webgl-threejs

You can see a live demo of the final work here: 3D hand Three.js

I also upload some other projects, mostly Java programs i created in my spare time or other assingments from University.

As you may have noticed, i created my about.me page. Pay a visit and tell me what you think.

Posted in JavaScript, Three.js, WebGL

JSConf Brazil 2014 in depth

I told you all that my next post would be about JSConf BR 2014, that again was hosted in the city of Fortaleza, CE.

But my good friend Marcelo Chaves beat me to it. You can check it out here and here in his blog.

I decided to do this because he already spend sometime gathering Twitters, slides and writing about the conference.
I’ll prepare an actual post later this week, about my assignment, that i finally finished.

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Posted in JavaScript

JSConf Brazil 2014 tomorrow!

I’m going to JSConf Brazil 2014 tomorrow, where many experts from around the world and the local community gather to change experiences and talk about the latest trends in Javascript development.

It’s also a great time to meet new people and have some fun.

If you want you can follow at twitter:  @jsconfbr.

js-logo

My next post will cover the conference.

 

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Posted in JavaScript

More Computer Graphics – Assignment part 1

This post should’ve come out last week, but due to a holiday, i only had the time now.

I have an assignment from Computer Graphics: To build a “robot hand” in 3D. And every week i have to show my progress.

Something like this

Something like this

 

 

 

 

 

Last week all i had to do was to draw the hand and the fingers in the screen. I said pretty easy! JSFiddle

But then the teacher said i couldn’t use the Geometry provided by the framework. I had to build it, adding all the vertices, and connecting the edges to create the faces.

Here’s the second attempt: JSFiddle

 

This week, i had to make the fingers close and open, using the keyboard. But that adventure is for another post.

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Posted in Three.js, WebGL

JavaScript, WebGL, Three.js… What??

First i have to say thanks to Jenna from Play The Advantage for her amazing input on my blog.

She’s not from the same technical area as i am. So she said something very simple: ” I’m not really familiar with your content…”.

That’s what happens when you don’t introduce the reader to the subject you are writing about.

I’m a Software Developer, and i like to spend my (little, almost nonexistent) free time, learning new things.

So this blog will be mostly about software: coding, programming languages, new tech stuff.

I started learning JavaScript sometime ago, using Codecademy tutorials. Really great and easy to follow material.

And this year, i’m seeing Computer Graphics in my University, but didn’t want to do it using Java and JOGL.

I thought, why not do it with JavaScript? That’s where WebGL enters.

With WebGL you can make amazing interactive 3D scenes, or even games, that run directly on your browser, with no need to install additional software.

And to make things easier, i’m using a framework called Three.js.

I hope i made things more clear for my readers, and if you don’t understand something, or have some advice for me, don’t forget to leave a comment!

 

 

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Posted in JavaScript, Three.js, WebGL

Thiago Ponte

Software Developer

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